3D Gaussian Splatting

3D Gaussian Splatting

colmap을 사용해서 3D reconstruction을 하고 나서 3D Gaussian Splatting을 사용해서 rendering을 할 수 있다.

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<location>
|---images
| |---<image 0>
| |---<image 1>
| |---...
|---sparse
|---0
|---cameras.bin
|---images.bin
|---points3D.bin

ㅇ –ㅎ
위에 폴더 구조를 따라야 된다.

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  File "/repositories/gaussian-splatting/scene/dataset_readers.py", line 95, in readColmapCameras
assert False, "Colmap camera model not handled: only undistorted datasets (PINHOLE or SIMPLE_PINHOLE cameras) supported!"
AssertionError: Colmap camera model not handled: only undistorted datasets (PINHOLE or SIMPLE_PINHOLE cameras) supported!

참조